![]() ![]() Furthermore, the lack of polish makes Generation Zero feel broken and unfinished. ![]() While this may seem like an interesting premise to some, critics note that the open-world survival action fails to excite with an uninteresting story and repetitive combat loop. Instead of flashy weapons and a plethora of vehicles to control in a giant open-world sandbox, Generation Zero, drops players in a desolate world devoid of life populated primarily by giant human-killing robots. Generation ZeroĪvalanche Studios, most known for its work developing the Just Cause series, 2015’s Mad Max, and most recently, Rage 2, have generally created stellar open-world experiences. The only silver lining for it is that many critics claim it is the best, most-realized iteration of the over-the-top monster truck action in the series to date, even with its flaws. It features a number of different modes including open-world exploration, racing, demolition, and more, but most say that none of them quite stick the landing, instead ending up underwhelming in every way. Unfortunately, that same feeling of excitement is lost in Monster Jam Steel Titans. Monster Jam Steel Titansįor those who have attended a Monster Jam event, you’ve undoubtedly felt the excitement and high energy that fills those arenas. Its protagonist, Desmond, has been called generic, as has the story - adding up to an experience that can be skipped without any worry. But its good looks aside, everything else about it according to general critical consensus is pretty lackluster. ![]() Devil’s Huntĭevil’s Hunt is a third-person action-adventure game that, aesthetically, doesn’t look bad at first glance. ![]() Vane’s only saving grace is that it’s short enough to play through in one sitting, if you’re so inclined. Critics of Vane noted a lack of direction and sparse story make adventuring across its glittering sands feel empty and uninspired. Taking a page out of Journey’s book, Vane offers up a desolate desert experience that doesn’t have the same allure as the game it was inspired by. We’d rather just wait for Breath of the Wild 2, instead. In our review we said, “The colorful, Breath of the Wild-esque art style shows off some pretty stellar areas that beg to be explored, though doing so almost invariably ends in touring samey dungeons, filled with repetitive monsters and puzzles that you quickly become all too familiar with.” ![]()
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